Solving digital piracy with game theory instead of DRM
Crowdfunding where backers can't lose. Publish locked content and get paid when it funds. If it doesn't fund, backers get their money back plus a bonus.
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Monetize Unreleased Media
tryvaulted.comOnline marketplace to monetize unreleased digital media.
Imagine Kickstarter
trypieces.combut doubters get paid if the project flops
Host your own DRM-free game library, track your stats, and share the experience with friends. It's like having your own personal Steam, but you're the one in control.
CleverCrow
clevercrow.iogive tokens to your favorite projects
My side project isn't AI
cashback.savewise.xyzcrypto, or VR/AR. Looking for feedback:)