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Self-Funded Game with Homemade Engine

Play Online, Steam Coming. I’ve been building a 2D game using a custom engine I wrote from scratch – no Unity, no frameworks.

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  1. I always enjoy reading posts about indie game development and looking at the source code of games other people have built.

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  2. 100% written in Lua, engine is also open

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  3. 50x Easier Than Unity

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  4. I love making small 2D pixel art games, especially using tools that have some constraints.

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  5. Host your own DRM-free game library, track your stats, and share the experience with friends. It's like having your own personal Steam, but you're the one in control.

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