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ManimGX

Manim's API on a Rust/wgpu engine, for 3D videos in Python. The animation engine for agents: blazingly fast math and 3D videos with Manim's Python API, on a Rust GPU core. Video as code took off with the Opus 5.5 release.

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  1. Grant Sanderson (3Blue1Brown) created Manim, the Python library he uses to make the math animations in his videos.

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  2. Mathematical animations for the web — Manim in TypeScript

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  3. I've been building prototypes of new AI learning tools for months, but I recently learned that 3blue1brown open sourced his incredible math animation library, Manim, and that LLMs could generate code for it without any fine-tuning.

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  4. I love making small 2D pixel art games, especially using tools that have some constraints.

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  5. I’m sure many of you are familiar, but there’s a treacherous gap between finding (or building) a model that works in PyTorch, and getting that deployed into your application, especially in consumer-facing applications.

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