Real-time 4D Julia set navigation via gamepad
I've written Atlas, a GPU scripting language that eliminates the boilerplate of managing textures and uniforms.
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We ported pbrt-v4 to Julia and built it into a Makie backend.
A rudimentary game engine to build four dimensional VR evironments
brainpaingames.comI think it's finally time to lock version 0.2 of my 4d side project.
Eyot
cowleyforniastudios.comA programming language where the GPU is just another thread
vision and AI libraries