I've made a Monte-Carlo raytracer for glTF scenes in WebGPU
A software raytracing engine written in WebGPU. This is a GPU "software" raytracer (i.e.
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We ported pbrt-v4 to Julia and built it into a Makie backend.
WebGPU Puzzles
answer.aiLearn GPU Programming in Your Browser
Free e-book about WebGPU Programming
shi-yan.github.ioI am excited to announce the launch of my e-book on Graphics/WebGPU programming!
a Rust ray tracer that runs on any GPU
github.comeven in the browser