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Carimbo

a 2D game engine written in C++23 using SDL, featuring Lua. A 2D game engine developed in modern C++ using SDL, an Entity-Component-System (ECS) architecture, miniaudio, and Box2D. It features Lua scripting and is designed for web portability via WebAssembly.

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187 스타 · GitHub외부 사이트

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설명이 비슷한 순

  1. 100% written in Lua, engine is also open

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  2. I love making small 2D pixel art games, especially using tools that have some constraints.

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  3. Tiny

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    A 2D Game Engine in Kotlin Working with Lua

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  4. A cross-platform 2D game engine with its own programming language and IDE.

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  5. Lua-libuv

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    A Lua with libuv experiments

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